What is Gamified Learning? Gamified instruction uses design components of games and integrates them into classroom learning in some way. Many researchers have placed emphasis on specific [...]
There are many obvious connections between STEM and making, but as Dr. John Spencer writes in one of his blog posts, “Too often, we associate makerspaces with STEM classes. People think about [...]
Maker education is a way of teaching and learning that focuses on giving students hands-on experiences to foster critical thinking, creativity, problem-solving, perseverance, and many other [...]
“Unprecedented” seems to be the word used most to describe this time we are currently living in. The word means never done or known before, which is also an accurate way to describe the type of [...]